Video Diary week #3
- I got rid of almost all old GUI code and use the new Canvas GUI system, to mainly reduce drawcalls, but also to use the new functions of the system.
- I modeled a new Unit which is Ranged to complete the Stone Age Units.
- The AI now make use of all 3 different types of Units.
- I changed the damage system a bit to make the gameplay faster. I still work on the balancing, but i think im pretty close.
- I also tested the game on a tablet specially because of the GUI, and it works fantastic.
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